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Found 47 results

  1. VMware Workspace ONE: Manage iOS and Android Mobile Devices VMware Workspace ONE: Manage iOS and Android Mobile Devices MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | 222 MB Genre: eLearning | Language: English Apply and enforce configurations, deploy applications, and enable compliance policies on your Android and iOS mobile devices using VMware Workspace ONE in this course. Mobile devices outside the protected confines of your brick-and-mortar LAN can become the greatest threats to your internal data. At the same time, they're often the most useful for delivering onsite access to internal applications and data. It's your job, with the help of Workspace ONE, to deliver the applications while securing the access. In this fourth course out of five, VMware Workspace ONE: Manage iOS and Android Mobile Devices, you'll begin by enrolling iOS and Android devices into Workspace ONE UEM while exploring the many different approaches for accomplishing the task. Then, you'll deliver mobile device profiles to those devices to control and otherwise lockdown their configuration. Next, you'll deploy a variety of public, internal, web link, and SaaS applications to those same desktops via the Workspace ONE Intelligent Hub. Finally, you'll link everything together with the compliance policies and profiles that restrict access when devices deviate from your baseline. By the end of this module, you'll be armed with the knowledge to begin managing your iOS and Android mobile devices, regardless of their location, using Workspace ONE. http://nitroflare.com/view/AB427D6B9AC41E9/VMware_Workspace_ONE_Manage_iOS_and_Android_Mobile_Devices.rar https://rapidgator.net/file/2b45aee2f0481fe9ed79cebad3bb067a/VMware_Workspace_ONE_Manage_iOS_and_Android_Mobile_Devices.rar.html ...
  2. A Life of Crime My Career in Forensic Science A Life of Crime - My Career in Forensic Science by Douglas Lucas CRC Press | October 2018 | ISBN-10: 1138604461 | 354 Pages | True PDF | 22.2 mb https://www.amazon.com/Life-Crime-Forensic-International-Investigation-ebook/dp/B07K14THFF A Life of Crime: My Career in Forensic Science chronicles the career and experiences of world-renowned forensic scientist, Dr. Douglas Lucas. It is the culmination of his decades-worth of work in the field, developing innovative techniques that have revolutionized several aspects of forensic science. It is part professional reference, part career guide, part instructive reference for students wishing to entering the to enter the field, and wholly autobiographical. Dr. Lucas chronicles a number of the high-profile cases he's worked on firsthand. This includes both the logistical problem-solving of case management-how to process and handle the evidence-in addition to the testing, analysis and processes he went through, and developed, along the way. Such cases include mass disaster plane crashes, arson, IEDs and explosives, poisonings, missing persons, and homicides, to name just a few. Dr. Lucas has encountered and seen just about everything a forensic professional can see. In addition to the in-depth discussion, development, and philosophy of forensic science as a discipline, the book also discusses the balance of personal and professional life. This is a vital, but little thought of aspect that becomes a conspicuous reality of working in the field: namely, delving into the science, and dealing with those personal emotions, work conflicts, and ethical conundrums that a professional regularly encounters. Forensic professionals, investigators, and students-regardless of background or discipline-will find this a fascinating look 'behind the curtain' at one of the most decorated, innovative, and respected members of the field over the last 50 years. About the Author Douglas M. Lucas MSc, Dsc (Hon) retired in 1994 from the Centre of Forensic Sciences in Toronto following 37 years of service, 27 as the Centre's Director. His scientific background was in toxicology and chemistry with particular emphasis on alcohol, fire investigation and explosives. He has published over 30 papers and chapters on a variety of forensic science topics. ... DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/C44A4C12B60845C/d55cn.A.Life.of.Crime.My.Career.in.Forensic.Science.rar https://rapidgator.net/file/892375e3c7617a8ed8ac124f68dd8ff5/d55cn.A.Life.of.Crime.My.Career.in.Forensic.Science.rar http://turbobit.net/erghpckne9zg/d55cn.A.Life.of.Crime.My.Career.in.Forensic.Science.rar.html
  3. SKILLSHARE - CISCO CCNA IOS ADMINISTRATION LABS-iLLiTERATE SKILLSHARE - CISCO CCNA IOS ADMINISTRATION LABS-iLLiTERATE English | Size: 1.35 GB Category: CBTs Cisco CCNA iOS Administration Labs Welcome to Cisco CCNA Routing & Switching iOS Administrative Labs Course In this course you learn all the necessary skills directly related to Cisco's CCNA Exam curriculum and for the real industry. This course is designed so you can be engaged, and follow along with the FREE WORKBOOK step-by-step so you have a complete understanding of all the topics and in a more complex network setting. We will build a network topology together, step-by-step which then we will discuss and implement many different administrative configurations on the network. You will learn many topics over the course of 5 hours! Router Base / Administrative Configurations Switch Base / Administrative Configurations Basic VLAN and Interface Configurations Core Routing w/ RIPv2, Static Routes, and Default Routes Configuring NTP Server Configuring DNS Server Configuring TFTP Server Configuring DHCP Router and Server Configuring SYSLOG Server Implementing Backup / Restore Implementing Password Recover DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/F3B40960D93309B/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part1.rar http://nitroflare.com/view/9A44BE161812EC3/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part2.rar http://nitroflare.com/view/0ED2EEA2FAE59E7/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part3.rar https://rapidgator.net/file/806b56b867554f17b28207e208508deb/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part1.rar https://rapidgator.net/file/a70bd41de36eb01dcce64d723b41df80/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part2.rar https://rapidgator.net/file/bbdbfa76c149e570147a76d19e171cd7/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part3.rar http://turbobit.net/wybwee3rwxsu/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part1.rar.html http://turbobit.net/zgxxeysztojg/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part2.rar.html http://turbobit.net/6gotuov7c2s1/db90p.SKILLSHARE..CISCO.CCNA.IOS.ADMINISTRATION.LABSiLLiTERATE.part3.rar.html
  4. Learn Flutter & Dart to Build iOS & Android Apps Learn Flutter & Dart to Build iOS & Android Apps .MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 19.7 GB Duration: 25.5 hours | Genre: eLearning Video | Language: English A Complete Guide to the Flutter SDK & Flutter Framework for building native iOS and Android apps. What you'll learn Build engaging native mobile apps for both Android and iOS Use features like Google Maps, the device camera, authentication and much more! Requirements Basic programming language will help but is not a must-have You can use either Windows, macOS or Linux for Android app development - iOS apps can only be built on macOS though NO prior iOS or Android development experience is required NO prior Flutter or Dart experience is required - this course starts at zero! Description You don't need to learn Android/ Java and iOS/ Swift to build real native mobile apps! Flutter - a framework developed by Google - allows you to learn one language (Dart) and build beautiful native mobile apps in no time. Flutter is a SDK providing the tooling to compile Dart code into native code and it also gives you a rich set of pre-built and pre-styled UI elements (so called widgets) which you can use to compose your user interfaces. Flutter is extremely trending and gets used for major Google apps like their Adwords app - it's now marked as "ready for production", hence now is the time to jump in and learn it! This course will teach Flutter & Dart from scratch, NO prior knowledge of either of the two is required! And you certainly don't need any Android or iOS development experience since the whole idea behind Flutter is to only learn one language. You'll learn Flutter not only in theory but we'll build a complete, realistic app throughout this course. This app will feature both all the core basics as well as advanced features like using Google Maps, the device camera, adding animations and more! With Flutter, you'll be able to write code only once and ship your apps both to the Apple AppStore and Google Play. Use Google's Material Design to build beautiful, yet fully customizable, apps in no time with almost zero effort. You can use the rich widget suite Flutter provides to add common UI elements like buttons, switches, forms, toolbars, lists and more - or you simply build your own widgets - Flutter makes that a breeze, too. Here's what's included in the course: Detailed setup instructions for both macOS and Windows A thorough introduction to Flutter, Dart and the concept behind widgets An overview of the built-in widgets and how you may add your own ones Debugging tipps & tricks Page navigation with tabs, side drawers and stack-based navigation State management solutions Handling and validating user input Connecting your Flutter app to backend servers by sending Http requests User authentication Adding Google Maps Using native device features like the camera Adding beautiful animations & page transitions How to publish your app to the app stores And more! This course is for you if ... You're interested in building real native mobile apps for the two most popular mobile platforms - iOS and Android You want to explore the full set of features Flutter offers Don't want to spend hours learning two completely different languages Course prerequisites: Basic programming language knowledge will help a lot but is not a hard requirement You DON'T need to know Flutter or Dart You DON'T need to know iOS (Swift/ObjectiveC) or Android (Java) Who this course is for: Beginner and experienced developers who are interested in diving into mobile app development using one language for both platforms Experienced iOS or Android developers who want to build cross-platform (iOS + Android) apps with one single programming language DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/062B8D3D928CE5B/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part1.rar http://nitroflare.com/view/B8E2506A585DA23/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part2.rar http://nitroflare.com/view/34CA4E80D3ACBA1/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part3.rar http://nitroflare.com/view/9CD84927C35BFE3/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part4.rar http://nitroflare.com/view/8C5694F90FB9585/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part5.rar https://rapidgator.net/file/51bffca9be064e09bd165989949de6cc/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part1.rar https://rapidgator.net/file/72c8bfc98a05b27f8e40cf682be5ec0c/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part2.rar https://rapidgator.net/file/9a5c5a81c0f48768213c936f2afe1dd7/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part3.rar https://rapidgator.net/file/20412dcac19cabf31163ec8340035f57/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part4.rar https://rapidgator.net/file/dbaa28446c84fc3794c4120848741025/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part5.rar http://turbobit.net/dosr40p1rp0y/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part1.rar.html http://turbobit.net/knws2yshbcx4/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part2.rar.html http://turbobit.net/is2pcosdp8ku/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part3.rar.html http://turbobit.net/9mhkyvzelsog/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part4.rar.html http://turbobit.net/u9m6q30tekse/cl52p.Learn.Flutter..Dart.to.Build.iOS..Android.Apps.part5.rar.html
  5. Bo0mB0om

    Firebase In Android & Ios

    Firebase in Android & IOS Firebase in Android & IOS MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 10.5 Hours | Lec: 77 | 1.91 GB Genre: eLearning | Language: English Learn advanced Firebase by building your own full stack Android,iOS Apps like Facebook, and Find my phone App. Welcome to advanced iOS & Firebase development. In this course you'll learn advanced development skills by building a polished full stack and fully functional Facebook, and Find my phone App.. We start from the ground up and teach you everything you need to know from UI design and frontend and backend development. Firebase in IOS: The IOS portion of the course will start by teaching you the basic skills for integrating Firebase into your projects. This skill is important as you will see these steps repeated throughout the course; so please do not skip the first section if you are not familiar with Firebase integration. The first project will cover the first two sections of the course. The rest of IOS course you will find projects associated with each section. These projects are designed so that they demonstrate the different features of Firebase in IOS; and to get you started with an understanding of the topics that will allow you to model off of them; Please use the examples from class to fit your own applications requirements. I urge you to go in order and do not skip sections; please download materials from class and extend them to fit your requirements. The projects are designed so that you can take the example and have them fit your needs; so I encourage students to take advantage of this. Firebase in Android: In this section you will start by first learning about the different features of Firebase in Android, Then we will start building complete projects like, A social media app and family locator that will cover all topics in Firebase in the form of projects. Please find the link to the source code on GitHub under the first project section for the Android portion of this course. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/93FFE3E0E6FE24F/ryfwr.Firebase.in.Android..IOS.part1.rar http://nitroflare.com/view/3E0114112859476/ryfwr.Firebase.in.Android..IOS.part2.rar http://nitroflare.com/view/56299633497EB19/ryfwr.Firebase.in.Android..IOS.part3.rar http://nitroflare.com/view/1EE9E5E94CE87C1/ryfwr.Firebase.in.Android..IOS.part4.rar http://nitroflare.com/view/4E56F669214BE88/ryfwr.Firebase.in.Android..IOS.part5.rar https://rapidgator.net/file/c59ad2b6892062e3563253f14c4c365b/ryfwr.Firebase.in.Android..IOS.part1.rar https://rapidgator.net/file/8709eee813d48ff4feac68bce5ec86cb/ryfwr.Firebase.in.Android..IOS.part2.rar https://rapidgator.net/file/3427088826941ca4b67a5d91a06084ab/ryfwr.Firebase.in.Android..IOS.part3.rar https://rapidgator.net/file/c0b38410ae1c6bef8b9726b4bcdcc15b/ryfwr.Firebase.in.Android..IOS.part4.rar https://rapidgator.net/file/5c7d799e68632901b1c9fa359e97806c/ryfwr.Firebase.in.Android..IOS.part5.rar http://turbobit.net/d30v4fji0y4h/ryfwr.Firebase.in.Android..IOS.part1.rar.html http://turbobit.net/ufbl5ucctfoh/ryfwr.Firebase.in.Android..IOS.part2.rar.html http://turbobit.net/bzvkjqrhom5g/ryfwr.Firebase.in.Android..IOS.part3.rar.html http://turbobit.net/hl2yc4486fyr/ryfwr.Firebase.in.Android..IOS.part4.rar.html http://turbobit.net/yvhfek9htwlm/ryfwr.Firebase.in.Android..IOS.part5.rar.html
  6. A Hands-On Introduction to Forensic Science Cracking the Case A Hands-On Introduction to Forensic Science: Cracking the Case by Mark Okuda and Frank H. Stephenson PhD. English | 2014 | ISBN: 1482234904 | 508 pages | PDF | 16,5 MB One failing of many forensic science textbooks is the isolation of chapters into compartmentalized units. This format prevents students from understanding the connection between material learned in previous chapters with that of the current chapter. Using a unique format, A Hands-On Introduction to Forensic Science: Cracking the Case approaches the topic of forensic science from a real-life perspective in a way that these vital connections are encouraged and established. The book utilizes an ongoing fictional narrative throughout, entertaining students as it provides hands-on learning in order to "crack the case." As two investigators try to solve a missing persons case, each succeeding chapter reveals new characters, new information, and new physical evidence to be processed. A full range of topics are covered, including processing the crime scene, lifting prints, trace and blood evidence, DNA and mtDNA sequencing, ballistics, skeletal remains, and court testimony. Following the storyline, students are introduced to the appropriate science necessary to process the physical evidence, including math, physics, chemistry, and biology. The final element of each chapter includes a series of cost-effective, field-tested lab activities that train students in processing, analyzing, and documenting the physical evidence revealed in the narrative. Practical and realistic in its approach, this book enables students to understand how forensic science operates in the real world. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/617DD52A2554DD5/fpwix.rar https://rapidgator.net/file/2eb5dd276d550968f3ddb878711afc7f/fpwix.rar http://turbobit.net/n6zifhcggqwk/fpwix.rar.html
  7. The Winning Line A Forensic Engineer's Casebook The Winning Line: A Forensic Engineer's Casebook By Andrew Samuel BE (Mech), MEngSci, PhD, DrEngFIE Aust (auth.) 2007 | 358 Pages | ISBN: 1846280966 | PDF | 5 MB Engineering litigation is rarely about who is right or who has been wronged. It is mostly about which side is able to develop and secure a winning line of argument that will, at worst, persuade a ruling body to settle the litigation in their favour or, at best, dissuade the other side from proceeding with the litigation.Engineering litigation rarely proceeds without some doubt in the case evidence. The settlement of this doubt requires the judgment of a ruling body. The case often proceeds as a formalised litigation drama. Expert witnesses can add substance and credibility to the theatre. This book makes use of a broad range of well documented case examples to draw out the appropriate level of substance and credibility needed to win over opinion. The wide-range of casebook examples in this book are based on the author's thirty-year experience in engineering litigation. There are examples of relatively simple technical evaluation to complex interactions of various strands of engineering systems from mechanical failure, product liability, human injury, fraud and crime to intellectual property. The Winning Line: A Forensic Engineer's Casebook provides a unique sourcebook for expert witness and underwriters in engineering litigation of a broad-range of well-documented case examples that can be used to plan their future litigation work and to help them develop their own winning lines of arguments. Students in forensic engineering and risk engineering will find the book's cross-disciplinary approach an ideal introduction to the subject.Dr Andrew Samuel is Professorial Fellow (hon.) in Mechanical and Manufacturing Engineering at the University of Melbourne. He has thirty years' experience of work as an expert witness in engineering litigation of machinery failure, human injury and intellectual property and is lead consultant for the firm Engineering Investigations and Associates. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/9145E57C7211CAF/kzmhq.rar https://rapidgator.net/file/dea2a96d1ea40853c951ea8b4c2b39ad/kzmhq.rar http://turbobit.net/w73reafwt6x4/kzmhq.rar.html
  8. The Future of Forensic Science Daniel A. Martell and Douglas H. Ubelaker, "The Future of Forensic Science" English | ISBN: 1119226678 | 2019 | 200 pages | PDF | 1 MB Offers a diverse, interdisciplinary, and eye-opening view of the future direction of forensic science This one-of-a-kind book is a collection of content from the Past and Current Presidents of the American Academy of Forensic Sciences-providing readers with all of their forensic science experience, knowledge, insight, and wisdom. It envisions where forensic science will be a decade from now and the impact of these emerging advances on the law (along with our place in it), emphasizing theoretical advances, innovative leads from the laboratory, and emerging technologies. Filled with information from some of the greatest forensic minds of their generation, The Future of Forensic Science covers all of the eleven sections that comprise the AAFS. It discusses new directions in forensic anthropology, and looks at the future of such disciplines as criminalistics, forensic engineering science, forensic psychiatry and behavioral science, forensic toxicology, and forensic document examination. It also touches on the current and future state of digital and multimedia sciences. Contains contributions from an eminent group of forensic science experts Presents a valuable repository of forensic science experience, knowledge, insight, and wisdom Offers an insightful interdisciplinary look at the future of forensic science and how it is changing forensic science for the better Timed to coincide with the NIST forensic science initiative and the OSAC process The Future of Forensic Science is a must-have book for practicing forensic science professionals, academics, and advanced undergraduate and graduate students in forensic science. This book is published as part of the AAFS series 'Forensic Science in Focus'. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/850FB30C9D5896C/4at7i.rar https://rapidgator.net/file/4d0449d8d3ebdaad5632c56fe8702653/4at7i.rar http://turbobit.net/xltlqrg3c2vl/4at7i.rar.html
  9. Swift Pocket Reference Programming for Ios and OS X Covers Swift 2.1 Swift Pocket Reference: Programming for Ios and OS X: Covers Swift 2.1 by Anthony Gray English | December 5, 2015 | ISBN: 1491940077 | 236 pages | EPUB/MOBI | 8.74 Mb Get quick answers for developing and debugging applications with Swift, Apple's multi-paradigm programming language. Updated to cover the latest features in Swift 2.0, this pocket reference is the perfect on-the-job tool for learning Swift's modern language features, including type safety, generics, type inference, closures, tuples, automatic memory management, and support for Unicode.Designed to work with Cocoa and Cocoa Touch, Swift can be used in tandem with Objective-C, and either language can call APIs implemented in the other. Swift is still evolving, but Apple clearly sees it as the future language of choice for iOS and OS X software development.Topics include:Supported data types, such as strings, arrays, array slices, sets, and dictionariesProgram flow: loops, conditional execution, and error handlingClasses, structures, enumerations, and functionsProtocols, extensions, and genericsMemory managementClosures: similar to blocks in Objective-C and lambdas in C#Optionals: valu DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/749D824AB0A02BC/ysyim.rar https://rapidgator.net/file/7adf654dffa4c6285bff15f14614c2c2/ysyim.rar http://turbobit.net/k2hztn8m6nas/ysyim.rar.html
  10. Mastering IOS Game Development Mastering IOS Game Development by Miguel DeQuadros English | December 29, 2015 | ISBN: 1783554355 | 228 pages | PDF/EPUB/MOBI | 24 Mb Master the advanced concepts of game development for iOS to build impressive games About This BookCreate a complete game with advanced techniques through the course of the book using in-depth, hands-on instructionsLearn how to multi-task and improve performance optimization in your game playing experienceThe author, Miguel, has 11 years of iOS game development using xcode and has released over 10 games to the Apple AppStoreMaster player movement using touch controls as well as discuss motion controlsWho This Book Is For This book is for those who have created an iOS game already and want to hone their skills. A reasonable level of knowledge and an understanding of the core elements and applications would be helpful. What You Will LearnBlast off and start developing fun gamesOptimize the assets for the best performance in the game appMaster player movement using touch controls as well as discuss motion controlsPerform bug Squashing by testing and debuggingDesign interesting various characters and enemies for your gameTest your game on both, the simulator on the computer and on real devicesTweak and fine tune the code and graphics before the release of your appUncover some awesome new gameplay by adding in multiplayer elements, to get more people playing togetherIn Detail iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation. Become a master in iOS game development through this fast and fun guide! In the beginning, we'll tell you everything you need to plan and design your game. You'll then start developing your game through step-by-step instructions using the various built-in technologies of Xcode. From there on, we discuss how to deploy your game to the iOS App Store, as well as monetizing it to make more revenue. You will also learn advanced techniques to improve your game playing experience, including better multi-tasking, improved performance optimization, battery management, and more. To end the book off, we'll show you how to update your game with different features, then port the update to the App Store. Style and approach This book provides an easy-to-understand and fun approach to game development, with step-by-step instructions and detailed explanation of each block of code. The topics covered range from easy to advanced, so buckle up for a fast-paced ride! DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/B8F97DED419342F/wtq5k.rar https://rapidgator.net/file/944f882ded59fc020814c06719559338/wtq5k.rar http://turbobit.net/py6083t8z8c0/wtq5k.rar.html
  11. A Life of Crime: My Career in Forensic Science A Life of Crime - My Career in Forensic Science by Douglas Lucas CRC Press | October 2018 | ISBN-10: 1138604461 | 354 Pages | True PDF | 22.2 mb A Life of Crime: My Career in Forensic Science chronicles the career and experiences of world-renowned forensic scientist, Dr. Douglas Lucas. It is the culmination of his decades-worth of work in the field, developing innovative techniques that have revolutionized several aspects of forensic science. It is part professional reference, part career guide, part instructive reference for students wishing to entering the to enter the field, and wholly autobiographical. Dr. Lucas chronicles a number of the high-profile cases he's worked on firsthand. This includes both the logistical problem-solving of case management-how to process and handle the evidence-in addition to the testing, analysis and processes he went through, and developed, along the way. Such cases include mass disaster plane crashes, arson, IEDs and explosives, poisonings, missing persons, and homicides, to name just a few. Dr. Lucas has encountered and seen just about everything a forensic professional can see. In addition to the in-depth discussion, development, and philosophy of forensic science as a discipline, the book also discusses the balance of personal and professional life. This is a vital, but little thought of aspect that becomes a conspicuous reality of working in the field: namely, delving into the science, and dealing with those personal emotions, work conflicts, and ethical conundrums that a professional regularly encounters. Forensic professionals, investigators, and students-regardless of background or discipline-will find this a fascinating look 'behind the curtain' at one of the most decorated, innovative, and respected members of the field over the last 50 years. About the Author Douglas M. Lucas MSc, Dsc (Hon) retired in 1994 from the Centre of Forensic Sciences in Toronto following 37 years of service, 27 as the Centre's Director. His scientific background was in toxicology and chemistry with particular emphasis on alcohol, fire investigation and explosives. He has published over 30 papers and chapters on a variety of forensic science topics. http://nitroflare.com/view/02A43DA21949969/A_Life_of_Crime_-_My_Career_in_Forensic_Science.rar https://rapidgator.net/file/fd54ede3065160c99dabc2d66d7598c8/A_Life_of_Crime_-_My_Career_in_Forensic_Science.rar.html ...
  12. Swift 3 - Create A Simple iOS Game Swift 3 - Create A Simple iOS Game MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 6.5 Hours | Lec: 27 | 982 MB Genre: eLearning | Language: English A Complete Guide to Creating a Simple Swift 3 iOS Game This Swift 3 - Creating A Simple iOS Game will give you everything you will need to create a fun and addicting simple iOS 10 game in Swift 3, Teaching you from the ground up and implementing all the features from gaining points and using timers to all the way to saving high scores and earning revenue and even submitting the application on the AppStore. A Complete Guide to Creating a Simple Swift 3 iOS Game Do You Want To Create Your Own iPhone and iPad iOS 10 Game but are not sure where to start or even begin? Are you ready to jump right into the exciting world of mobile development but have little or no programming experience? Then this is the perfect course for you! This Swift 3 - Creating A Simple iOS Game will give you everything you will need to create a fun and addicting simple iOS 10 game in Swift 3, Teaching you from the ground up and implementing all the features from gaining points and using timers to all the way to saving high scores and earning revenue and even submitting the application on the AppStore. Earn Revenue From The Game by implementing AdMob ad banners within the application and using in app purchases as a way to remove the banners from the app to create an ad free experience for a small cost. Sell Your App to Millions of Users around the world by submitting the application to the AppStore. Not only do you get the best online IOS 10 development course online but you also get first class responsive support by email, Twitter or on the forums, So you can rest assure you have full guidance in your new career! Why Choose This iOS 10 & Swift 3 Course? Many programmers learning to create there first iOS 10 application often learn from a boring 300 paged book or a short online video tutorial and are often left with more questions they they asked! This iOS 10 & Swift 3 course teaches you from the ground up and i never leave you hanging as i support you through each and every step, i am there to assist you when you run into a problem in Xcode 8 and to offer any advice needed and before you know if you will have created your first iOS 10 app and will feel like everything your learned has stuck in your head. Topics Covered: Fun and Simple iOS 10 Game Score Saving and Loading Timers and Counters Game Controls Social Integration: Twitter, SMS and Email Storyboards Files and Support Universal Support and Screen Size Support Earning Revenue Ad Networks In App Purchases App Store Submission and Update Support DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/F5C7D84C62A05F0/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part1.rar http://nitroflare.com/view/BF404CE3E1C8484/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part2.rar http://nitroflare.com/view/EE3C6FD22F92A32/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part3.rar http://nitroflare.com/view/87042D055D384A6/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part4.rar https://rapidgator.net/file/5a2bd4043f64e1ad827f126bb220aa28/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part1.rar https://rapidgator.net/file/28d93d2bb07a2aa8e05da522d3d7c061/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part2.rar https://rapidgator.net/file/76f71ad7f2d3d34bbbf917eb59f7a367/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part3.rar https://rapidgator.net/file/fc60fb346424a490338dbdcd72d59d93/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part4.rar http://turbobit.net/vy5pxr0jx7a4/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part1.rar.html http://turbobit.net/ziwis6z83dd8/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part2.rar.html http://turbobit.net/wodyoil7v8b6/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part3.rar.html http://turbobit.net/61mlklirs4ac/uzh3p.Swift.3..Create.A.Simple.iOS.Game.part4.rar.html
  13. Bo0mB0om

    Professional Ios Programming

    Professional iOS Programming Professional iOS Programming by Peter van de Put English | 28 Jan. 2014 | ISBN: 1118661133 | 576 Pages | PDF | 28.62 MB Hands-on guidance for programming the next generation of iOS apps If you want to create advanced level iOS apps that get noticed in the App Store, start with this expert book. Written by an international software developer and consultant who has delivered winning solutions for clients all over the world, this professional guide helps you build robust, professional iOS apps at a level that satisfies the demands of clients, companies, and your own creativity. The book includes full source code and invaluable insight from the author′s extensive experience. Especially helpful are numerous case studies that shed light on key topics. Explores all topics necessary to help you build professional iOS applications perfectly targeted to clients′ needs Covers essential topics including creating a professional UI, networking and data processing, integrating your app, and taking it into production Includes sample code and sample apps, ideal for hands-on learning Examines using social media aggregators, real-time currency converters, QR scanners, customer tracking and quality payment system Provides in-depth examples from the author′s extensive career, as well as numerous case studies Take your programming skills to an advanced level with Professional iOS Programming. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/AD799295FAB4968/4siaa.rar https://rapidgator.net/file/8789e83a36efd7f7cec9e092d8dbc36c/4siaa.rar http://turbobit.net/gqikypawy4w8/4siaa.rar.html
  14. Bo0mB0om

    Firebase In Android & Ios

    Firebase in Android & IOS Firebase in Android & IOS MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 10.5 Hours | Lec: 77 | 1.91 GB Genre: eLearning | Language: English Learn advanced Firebase by building your own full stack Android,iOS Apps like Facebook, and Find my phone App. Welcome to advanced iOS & Firebase development. In this course you'll learn advanced development skills by building a polished full stack and fully functional Facebook, and Find my phone App.. We start from the ground up and teach you everything you need to know from UI design and frontend and backend development. Firebase in IOS: The IOS portion of the course will start by teaching you the basic skills for integrating Firebase into your projects. This skill is important as you will see these steps repeated throughout the course; so please do not skip the first section if you are not familiar with Firebase integration. The first project will cover the first two sections of the course. The rest of IOS course you will find projects associated with each section. These projects are designed so that they demonstrate the different features of Firebase in IOS; and to get you started with an understanding of the topics that will allow you to model off of them; Please use the examples from class to fit your own applications requirements. I urge you to go in order and do not skip sections; please download materials from class and extend them to fit your requirements. The projects are designed so that you can take the example and have them fit your needs; so I encourage students to take advantage of this. Firebase in Android: In this section you will start by first learning about the different features of Firebase in Android, Then we will start building complete projects like, A social media app and family locator that will cover all topics in Firebase in the form of projects. Please find the link to the source code on GitHub under the first project section for the Android portion of this course. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/B9AE57365A66648/9ch9n.Firebase.in.Android..IOS.part1.rar http://nitroflare.com/view/B7FD48FCF6E6DF5/9ch9n.Firebase.in.Android..IOS.part2.rar http://nitroflare.com/view/EAAE328CE97611A/9ch9n.Firebase.in.Android..IOS.part3.rar http://nitroflare.com/view/F20FA1C2DF5BBA0/9ch9n.Firebase.in.Android..IOS.part4.rar http://nitroflare.com/view/0CF03A4AE57EA42/9ch9n.Firebase.in.Android..IOS.part5.rar https://rapidgator.net/file/dba37e5748561f7b4ce145d0855dddab/9ch9n.Firebase.in.Android..IOS.part1.rar https://rapidgator.net/file/aaed86d86d341733af0434a740fae170/9ch9n.Firebase.in.Android..IOS.part2.rar https://rapidgator.net/file/b4924def0671c048d58595d0755922b7/9ch9n.Firebase.in.Android..IOS.part3.rar https://rapidgator.net/file/91b8dc264d14684739229e0566d23285/9ch9n.Firebase.in.Android..IOS.part4.rar https://rapidgator.net/file/706b2d7de434cf3fe70f85778705ef93/9ch9n.Firebase.in.Android..IOS.part5.rar http://turbobit.net/w2p7stqu10ee/9ch9n.Firebase.in.Android..IOS.part1.rar.html http://turbobit.net/j377b1oh0k0s/9ch9n.Firebase.in.Android..IOS.part2.rar.html http://turbobit.net/xqpk6tse7typ/9ch9n.Firebase.in.Android..IOS.part3.rar.html http://turbobit.net/89fm607j99en/9ch9n.Firebase.in.Android..IOS.part4.rar.html http://turbobit.net/xgn71839ckfw/9ch9n.Firebase.in.Android..IOS.part5.rar.html
  15. The Core iOS Developer's Cookbook The Core iOS Developer's Cookbook by Erica Sadun English | 9 Mar. 2014 | ISBN: 0321948106 | 672 Pages | PDF | 17.3 MB The best place to start iOS application development The Core iOS Developer's Cookbook provides ready-to-use code solutions for common iOS challenges, providing recipes that help you master the core technology at the heart of iOS. Renowned iOS programming expert Erica Sadun and top iOS developer Rich Wardwell cover the topics you need to create successful mobile applications that take full advantage of iOS graphics, touches, and views. As in all of Sadun's iOS bestsellers, The Core iOS Developer's Cookbook translates modern best practices into working code, distilling key concepts into concise recipes you can easily understand and apply to your own projects. This isn't just cut-and-paste; using examples, Sadun and Wardwell fully explain both the "how" and "why" that underscore effective and successful iOS development. Coverage includes Creating direct touch-based interfaces with multi-touch, gestures, and custom gesture recognizers Building and customizing controls in powerful ways Adding novel motion effects Alerting users via pop-ups, progress bars, local notifications, popovers, audio cues, and more Using Xcode modules to easily integrate system frameworks and headers Assembling views and animation, organizing view hierarchies, and understanding how views work together Supporting multiple screen geometries with the breakthrough Auto Layout constraints system Controlling keyboards, making onscreen elements "text aware," and efficiently scanning and formatting text Organizing user workspaces with view controllers Managing photos, videos, email, and text messages Leveraging enhanced iOS support for social media activities, including Flickr and Vimeo Implementing VoiceOver accessibility, including text-to-speech Getting started with Core Data-managed data stores Leveraging powerful networking and web services support Using APIs to enhance the user experience DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/AECC6AABFA644A2/tu4mv.o.rar https://rapidgator.net/file/a30c0768c7696040dd190f4f7db30422/tu4mv.o.rar http://turbobit.net/y0pqtdxkax19/tu4mv.o.rar.html
  16. Bo0mB0om

    Professional Ios Programming

    Professional iOS Programming Professional iOS Programming by Peter van de Put English | 28 Jan. 2014 | ISBN: 1118661133 | 576 Pages | PDF | 28.62 MB Hands-on guidance for programming the next generation of iOS apps If you want to create advanced level iOS apps that get noticed in the App Store, start with this expert book. Written by an international software developer and consultant who has delivered winning solutions for clients all over the world, this professional guide helps you build robust, professional iOS apps at a level that satisfies the demands of clients, companies, and your own creativity. The book includes full source code and invaluable insight from the author′s extensive experience. Especially helpful are numerous case studies that shed light on key topics. Explores all topics necessary to help you build professional iOS applications perfectly targeted to clients′ needs Covers essential topics including creating a professional UI, networking and data processing, integrating your app, and taking it into production Includes sample code and sample apps, ideal for hands-on learning Examines using social media aggregators, real-time currency converters, QR scanners, customer tracking and quality payment system Provides in-depth examples from the author′s extensive career, as well as numerous case studies Take your programming skills to an advanced level with Professional iOS Programming. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/942BD04A7C9EA00/et9e6.rar https://rapidgator.net/file/c6d9f0befd2b37e594bba3c337f74037/et9e6.rar http://turbobit.net/2yjbpspy8ohx/et9e6.rar.html
  17. Bo0mB0om

    Udacity-ios All Courses

    Udacity-IOS All Courses Udacity-IOS All Courses English | Size: 5.94 GB Category: Tutorial Become an iOS Developer Master the Swift programming language, and create a portfolio of iOS apps for iPhone and iPad to showcase your skills! This Nanodegree program will prepare you to publish your first iOS app, whether you're already a developer or relatively new to programming. In this program, you'll learn to program in Swift, then create your first apps from scratch. You'll build a portfolio you can present in interviews, learn mobile development fundamentals like design patterns, and tackle common technical interview questions to ultimately land a job as an iOS Developer. As you master the Swift programming language and create a portfolio of apps to showcase your skills. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/E9A26BB5AD07C16/wa4wa.UdacityIOS.All.Courses.part01.rar http://nitroflare.com/view/E79F3D7C53A1DAC/wa4wa.UdacityIOS.All.Courses.part02.rar http://nitroflare.com/view/8EC1041488D0B6F/wa4wa.UdacityIOS.All.Courses.part03.rar http://nitroflare.com/view/EC8A3E539EA4150/wa4wa.UdacityIOS.All.Courses.part04.rar http://nitroflare.com/view/E96B36DE442A113/wa4wa.UdacityIOS.All.Courses.part05.rar http://nitroflare.com/view/8DCC4BC16BDDA0C/wa4wa.UdacityIOS.All.Courses.part06.rar http://nitroflare.com/view/9E16299CDDEB7F3/wa4wa.UdacityIOS.All.Courses.part07.rar http://nitroflare.com/view/CCB70189DFC512E/wa4wa.UdacityIOS.All.Courses.part08.rar http://nitroflare.com/view/3F4FE2ADF9199CE/wa4wa.UdacityIOS.All.Courses.part09.rar https://rapidgator.net/file/9b54346161b2fee3763d552183b4951c/wa4wa.UdacityIOS.All.Courses.part01.rar https://rapidgator.net/file/d1b19857442d1b391b0da8a88145398f/wa4wa.UdacityIOS.All.Courses.part02.rar https://rapidgator.net/file/86bbe4086a2b35178a617e920b0bfc4b/wa4wa.UdacityIOS.All.Courses.part03.rar https://rapidgator.net/file/b7cf14ee6e6d3e957a0138704d909e74/wa4wa.UdacityIOS.All.Courses.part04.rar https://rapidgator.net/file/ac843c6bfa2f6af3ae3037a69e5b2314/wa4wa.UdacityIOS.All.Courses.part05.rar https://rapidgator.net/file/83aaf9230f91de912a64ce06a12db0b8/wa4wa.UdacityIOS.All.Courses.part06.rar https://rapidgator.net/file/cd51e3f3a89b1c440afc34a0e3897df2/wa4wa.UdacityIOS.All.Courses.part07.rar https://rapidgator.net/file/963b6886bd4a7f3d36eca4e76bad0a4f/wa4wa.UdacityIOS.All.Courses.part08.rar https://rapidgator.net/file/26dd2598dc4996aedc3c247b295ed880/wa4wa.UdacityIOS.All.Courses.part09.rar http://turbobit.net/dabrys5kl5ny/wa4wa.UdacityIOS.All.Courses.part01.rar.html http://turbobit.net/bl1af5f96q0z/wa4wa.UdacityIOS.All.Courses.part02.rar.html http://turbobit.net/gas3gpxyz8x8/wa4wa.UdacityIOS.All.Courses.part03.rar.html http://turbobit.net/b5u4szf4386k/wa4wa.UdacityIOS.All.Courses.part04.rar.html http://turbobit.net/e20i6jznozwt/wa4wa.UdacityIOS.All.Courses.part05.rar.html http://turbobit.net/0ym5h6ldnke6/wa4wa.UdacityIOS.All.Courses.part06.rar.html http://turbobit.net/ctxf1czw9swu/wa4wa.UdacityIOS.All.Courses.part07.rar.html http://turbobit.net/cumnj5ckwhdm/wa4wa.UdacityIOS.All.Courses.part08.rar.html http://turbobit.net/wr6l4k8p0pyv/wa4wa.UdacityIOS.All.Courses.part09.rar.html
  18. Build your first iOS App in Swift - iOS Development Fundamentals Build your first iOS App in Swift - iOS Development Fundamentals .MP4, AVC, 1100 kbps, 1280x720 | English, AAC, 128 kbps, 2 Ch | 3h 28m | 2.5 GB Instructor: Zeph Cohen Welcome to iOS fundamentals course where we will explore a high level overview of all the building blocks you will need to build great iOS applications. This class covers a broad overview of iOS related topics in bite sized videos that you can follow along with. This class assumes you have some exposure to programming and are able to get setup and follow along. To succeed in this class it is best to follow along with each video. You would be best served by coding along with the video and making sure that your project outputs the same or similar results as mine as you go through each video in the series. The class project will require that you exercise many of the topics covered in the videos to build your own application. You can refer to the class videos if you get stuck or forget how to do something a particular way. If you code along the way throughout each video you can refer to that as a reference for the class project. Specific topics covered in this course are: Subclassing UIViewControllers Understanding different kinds of segues and application navigation Learning about UINavigationControllers and UITableViewControllers AutoLayout Subclassing UITableViewCells The basics of protocols and delegation Learning about the UIPickerView Capturing user input with UITextFields Passing data between view controllers Creating UI elements programmatically Learning the basic concepts of caring about the user interface and user experience. Technologies Used in this Tutorial: Swift 4 Xcode 9 macOS Operating System More Info https://www.skillshare.com/classes/Build-your-first-iOS-App-in-Swift-iOS-Development-Fundamentals/303078172 DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/C44FC83BBA06D07/sowa2.Build.your.first.iOS.App.in.Swift..iOS.Development.Fundamentals.part1.rar http://nitroflare.com/view/A552EC31BEFC758/sowa2.Build.your.first.iOS.App.in.Swift..iOS.Development.Fundamentals.part2.rar https://rapidgator.net/file/d40990117b8c4a1c40e78696104763fc/sowa2.Build.your.first.iOS.App.in.Swift..iOS.Development.Fundamentals.part1.rar https://rapidgator.net/file/e15a0c3fac65200462258ef00f66990b/sowa2.Build.your.first.iOS.App.in.Swift..iOS.Development.Fundamentals.part2.rar http://turbobit.net/lw5kk1kh2n7k/sowa2.Build.your.first.iOS.App.in.Swift..iOS.Development.Fundamentals.part1.rar.html http://turbobit.net/3q264s0w6jpj/sowa2.Build.your.first.iOS.App.in.Swift..iOS.Development.Fundamentals.part2.rar.html
  19. Build a MP3 Player with iOS & Swift Build a MP3 Player with iOS & Swift .MP4, AVC, 1400 kbps, 1280x720 | English, AAC, 128 kbps, 2 Ch | 1h 48m | 1.18 GB Instructor: Sandy Ludosky In this tutorial, you will learn to use the AVFoundation Framework and AVAudioPlayer Class to play music files. Furthermore, we will create custom function to display song tracks' duration and playing time. More Info https://www.skillshare.com/classes/Build-a-MP3-Player-with-iOS-Swift/2090952442 DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/7CE0A7D1E259CB0/3hnyv.Build.a.MP3.Player.with.iOS..Swift.rar https://rapidgator.net/file/c2a21578998991bb32700326e8901a29/3hnyv.Build.a.MP3.Player.with.iOS..Swift.rar http://turbobit.net/hhtxp4a67tfh/3hnyv.Build.a.MP3.Player.with.iOS..Swift.rar.html
  20. Bo0mB0om

    Test-driven Ios Development

    Test-Driven iOS Development Test-Driven iOS Development By Graham Lee 2012 | 256 Pages | ISBN: 0321774183 | PDF | 4 MB As iOS apps become increasingly complex and business-critical, iOS developers must ensure consistently superior code quality. This means adopting best practices for creating and testing iOS apps. Test-Driven Development (TDD) is one of the most powerful of these best practices. Test-Driven iOS Development is the first book 100% focused on helping you successfully implement TDD and unit testing in an iOS environment. Long-time iOS/Mac developer Graham Lee helps you rapidly integrate TDD into your existing processes using Apple's Xcode 4 and the OCUnit unit testing framework. He guides you through constructing an entire Objective-C iOS app in a test-driven manner, from initial specification to functional product. Lee also introduces powerful patterns for applying TDD in iOS development, and previews powerful automated testing capabilities that will soon arrive on the iOS platform. The only iOS-specific guide to TDD and unit testing, Test-Driven iOS Development covers both essential concepts and practical implementation. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/4FB91CCE97D9E4F/22ahx.rar https://rapidgator.net/file/2d52c92d9cb2ff31249412fd42b59dff/22ahx.rar http://turbobit.net/f3shawxypjxb/22ahx.rar.html
  21. Pro iOS Apps Performance Optimization Pro iOS Apps Performance Optimization By Khang Vo (auth.) 2011 | 284 Pages | ISBN: 1430237171 | PDF | 5 MB Today's iPhone and iPad apps developers are often running into the need to refine, improve and optimize their apps performances. As more complex apps can be created, it is even more important for developers to deal with this critical issue. Pro iOS Apps Performance Tuning and Optimization covers many common but difficult problems when tuning and optimizing performance for iPhone and iPad apps and how to resolve these problems efficiently. This book gives you the following:Basic knowledge on common problems in iPhone apps Advanced knowledge over data structure, algorithms, multithreading, and network data in iPhone apps Comparison with problems and solutions for Android and Windows Phone apps After reading this must-have book, you'll be ready to make the most of the processing power of the iPhone with your apps performance optimization know-how. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/3183ECC3914AB9A/jd630.rar https://rapidgator.net/file/000bd82e5c63e45fb5f847fe8e904759/jd630.rar http://turbobit.net/7kf5cc96oksd/jd630.rar.html
  22. Manual of Forensic Odontology, Fifth Edition Manual of Forensic Odontology, Fifth Edition By David R. Senn, Richard A. Weems 2013 | 461 Pages | ISBN: 1439851336 | PDF | 15 MB Advances in forensic odontology have led to improvements in dental identification for individual cases as well as in disaster victim identification (DVI). New and updated technologies mean advances in bitemark analysis and age estimation. Growth in the field has strengthened missing persons' networks leading to more and faster identifications of unidentified individuals. A product of the American Society of Forensic Odontology, the Manual of Forensic Odontology, Fifth Edition provides comprehensive and up-to-date information involving all facets of forensic dentistry and explores critical issues relating to the scientific principles supporting the field's evaluations and conclusions. New information in the Fifth Edition includes Scientific principles and the need for more and better research in the field Oral and maxillofacial radiographic features of forensic interest Forensic pathology and its ties to forensic odontology New techniques and improved technologies for age estimation Advances in bitemark evidence management Animal bitemarks National and international forensic dental organizations Tips for becoming involved in forensic odontology The manual has been an important source of forensic dentistry information for more than 20 years. This new edition is edited by a past president of the American Board of Forensic Odontology and a past Chair of the Odontology Section of the American Academy of Forensic Sciences. Expanded and enhanced with extensive color illustrations, this volume is designed to provide essential information based on sound scientific principles for experienced forensic odontologists and for those new to the discipline. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/61FAB87DF0E6403/hr1w9.o.rar https://rapidgator.net/file/0b66ff8a8356cbad9dff3d217f44c6f8/hr1w9.o.rar http://turbobit.net/3ia9ken5pjuw/hr1w9.o.rar.html
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    Learn Ios 7 App Development

    Learn iOS 7 App Development James Bucanek, "Learn iOS 7 App Development" English | 2013 | ISBN: 1430250623 | PDF | pages: 772 | 33.1 mb Learn iOS App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Objective-C, Cocoa Touch, and the iOS 7 SDK. It's an all-in-one getting started guide to building your first iPhone or iPad app. You'll learn best practicesthat ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and morerevenue. The iOS7 SDK offers powerful new features, and this book is the fastest path to mastering them―and the rest of the iOS SDK ―for programmers with some experience who arenew to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both coreObjective-C language concepts and how to exploit design patterns and logic with the iOS SDK, based on Objective-C and the Cocoa Touch framework. Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start? - Get an accelerated treatment of the core fundamentals of Objective-C. - Develop your first app using Xcode's advanced interface design tools. - Build your first iPhone app using the code that you're given as you walk through this book. - Finally, debug and distribute your first app on Apple's iTunes App Store. Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek! DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/C84175CEE298143/ywq8j.rar https://rapidgator.net/file/e5943b2b5a0876b5ef1fff8c7856278e/ywq8j.rar http://turbobit.net/f8mvh4euxo7v/ywq8j.rar.html
  24. Learn cocos2D Game Development with iOS 5 Learn cocos2D Game Development with iOS 5 By Steffen Itterheim, Andreas Löw (auth.) 2011 | 532 Pages | ISBN: 1430238135 | PDF | 8 MB Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store. DOWNLOAD (Buy premium account for maximum speed and resuming ability) http://nitroflare.com/view/7F16668143700C6/hj70p.rar https://rapidgator.net/file/fdbc2058f288994ddabfbe77e332f6f6/hj70p.rar http://turbobit.net/7sgp6o183cko/hj70p.rar.html
  25. Pro iOS Security and Forensics: Enterprise iPhone and iPad Safety Pro iOS Security and Forensics: Enterprise iPhone and iPad Safety by Eric Butow English | PDF,EPUB | 2018 | 166 Pages | ISBN : 1484237560 | 5.94 MB Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third party tools; and strategies for keeping your data safe including backing up and screen locks. Managing and maintaining iPhones and iPads in a corporate or other business environment inherently requires strict attention to security concerns. Managers and IT professionals need to know how to create and communicate business policies for using iOS devices in the workplace, and implement security and forensics tools to manage and protect them. The iPhone and iPad are both widely used across businesses from Fortune 500 companies down to garage start-ups. All of these devices must have secure and monitorable ways to connect to the internet, store and transmit data without leaks, and even be managed in the event of a physical theft. Pro iOS Security and Forensics covers all these concerns as well as also offering tips for communicating with employees about the policies your business puts in place, why those policies are important, and how to follow them. What You'll Learn Review communicating policies and requirements for use of iPhones Keep your iPhone safe in the physical world Connect to the Internet securely Explore strategies for keeping your data safe including backing up and screen locks Who This Book Is For Managers and IT professionals working in a business environment with iPhones and iPads. http://nitroflare.com/view/2AE50598971E72E/1484237560.rar https://rapidgator.net/file/e6accd35ab080d314093e25145e6522d/1484237560.rar.html
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